The TwinBee (ツインビー?) Series is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. The series originated as acoin-operated video game simply titled TwinBee in 1985, which was followed by several home versions and sequels. The character designs of almost every game in the series since Detana!! TwinBee in 1991 were provided by Japanese animator Shuzilow HA (Jujiro Hamakawa), who also planned and supervised most of the subsequent installments in the TwinBee series. The series also inspired a radio drama adaptation that lasted three seasons in Japan, as well as an anime adaptation.


The series centers around a blue bee-shaped anthropomorphic spacecraft named TwinBee, who is usually accompanied by a pink "female" counterpart known as WinBee. In most games, the first player controls TwinBee while WinBee is controlled by the second player. A third ship also exists named GwinBee, a green counterpart to TwinBee and WinBee who in most games serves as a power-up, but in some instances also appear as a third playable spacecraft. In contrast to the series sci-fi theme of Konami's Gradius series, the fictional universe of the TwinBee series is set in a cartoon-like world featuring several kinds of anthropomorphic creatures in addition to regular human characters. The player control their spacecraft in most games shooting or punching at airborne enemies while literally throwing bombs on ground ones similarly to Namco's Xevious. The main power-ups in the TwinBee are yellow bells that the player can uncover by shooting at the floating clouds. The player must shoot these bells to keep them afloat and after shooting them a number of times, they will change colors, allowing the player to add new abilities to their spacecraft.

Despite being one of Konami's most prominent series in Japan during most of the 1990s, only a select few titles were localized for the foreign market. Particularly the second console game Moero! TwinBee (which was released in America under the changed title Stinger); the two SNES installments, Pop'n TwinBee and Pop'n TwinBee: Rainbow Bell Adventures, in Europe and TwinBee Da!! for Game Boy, which was released in Europe as a standalone title with the name Pop'n TwinBee and later in compilations. The second arcade game, Detana!! TwinBee, also had a limited international release under the name of Bells & Whistles. The original arcade game was featured in the Nintendo DS compilation Konami Classics Series: Arcade Hits under the name RainbowBell (the European compilation however, uses the original TwinBee name).


  •  TwinBee- released March 5, 1985: An original arcade vertical shooter, TwinBee plays similar to Namco's Xevious . Players use TwinBee or WinBee in a short string of six levels that repeats indefinitely, with a boss at the end of each. A Family Computer(Famicom) and a MSX version were made in 1986. The Famicom version was re-released for the Game Boy Advance under Nintendo's Famicom Mini label in Japan only. It was released in North America as part of an arcade compilation for Nintendo DS in March, 2007, where it was renamed Rainbow Bell; when the compilation was released in Europe, the TwinBee name was restored.
  •  TwinBee Deluxe- Released February 25, 2004: The Mobile Version just like a WinBee in a Deluxe Game.
  •  Mini Famicom: TwinBee- Released May 21, 2004: The Famicom Version was re-released for Game Boy Advance is part for Mini Famicom.
  •  3D Classics: TwinBee- Released August 10, 2011: The game was also redone in 3D and released on the Nintendo eShop under Nintendo's 3D Classics line.
  • Moero! TwinBee: Cinnamon Hakushi wo Sukue!- released on November 21, 1986 and in 1987 in America as Stinger, this is the first game in the TwinBee series that was released in North America. Some enemy force kidnaps Dr. Cinnamon (creator of the TwinBee ships) and TwinBee, WinBee and GwinBee must rescue him. The Japanese version for the Family Computer Disk System in 1986, this game allowed up to three players simultaneously. Unlike its predecessor, Stinger has horizontal shooter levels (like Gradius) in addition to the vertical ones. Since the Disk System extension was not released in North America, the American version was released as a cartridge, however, it lost the three player mode (only allowing for up to two players), the story scenes were removed and the difficulty was altered. Moero! TwinBee' was re-released in cartridge format in 1993 with a new easy mode added.
  •  TwinBee 3: Poko Poko Daimaō released on September 29, 1989. This is the last game in the TwinBee series for the Famicom to be released and the third game in the series. It ditches Stinger's horizontal levels, which makes this more in line to the first title.
  •  Pop'n TwinBee, first released on October 12, 1990 in Japan and in Fall 1994 in Europe: A sequel for the Game Boy to the original TwinBee. In Japan, it is known as TwinBee Da!!. Despite the European title, the Japanese version actually predates the release of the Super Famicom version of Pop'n TwinBeeby three years. A colorized version of game is featured in Konami GB Collection Vol. 2 in Japan and Konami GB Collection Vol. 3 in Europe. A fullremake is featured in TwinBee Portable for PlayStation Portable.
  •  Detana!! TwinBee (also known as Bells & Whistles outside Japan), first released on February 21, 1991: An arcade release, also ported to PC Engine(which was ported to Virtual Console), Sharp X68000, PlayStation and Sega Saturn (the latter two bundled with TwinBee Yahho!) It has no relation from the original and Famicom games. While not too different, gameplay wise, from its predecessors, Detana! improves vastly on graphics and audio. It also introduces the current character cast, like TwinBee's and WinBee's characters (Light and Pastel, respectively) and other characters that will remain in the subsequent games. It was the most popular game in the series in Japan, and paved the way for some merchandise products (including audio dramas and an Original Video Animation). This also introduced cutscenes that played between stages, which usually showed Pastel and WinBee getting one up on Light and TwinBee.
  •  Pop'n TwinBee, first released on March 26, 1993, and later 1993 in Europe: A SNES game. It is one of Detana!'s sequels, though they play different. Popuses a large energy bar, which if it depletes, the game is over. The player starts the game with no lives, although it is possible to earn them later. When playing with two players, it is also possible to share energy.
  •  Pop'n TwinBee: Rainbow Bell Adventures (TwinBee: Rainbow Bell Adventure in Japan), released on January 7, 1994 in Japan and also in Europe during the same year. This SNES game meant the first real departure in the series, Rainbow Bell Adventures is a side-scrolling platformer. Also released in Europe, though the level order, some dialogue and the back-up system (the European version uses passwords, the Japanese one usesbattery) are different.
  •  TwinBee Taisen Puzzle-Dama published on December 9, 1994 in Japan. It is a puzzle video game for PlayStation simple mechanics are part of a series of puzzles Taisen Puzzle-Dama and that this issue takes as its theme the world TwinBee. A sequel titled TwinBee Puzzle Adventures was planned to be released in 1995 for the Sega Saturn and in 1999 for the Dreamcast, but was cancelled.
  •  TwinBee Yahho!, released on April 19, 1995: Another sequel for Detana!, originally released in arcades, and later ported to the PlayStation and Saturn (along with Detana! TwinBee). Included a vocal theme song, among other vocals, with WinBee greeting the arcade owner each time it is booted, and various snatches of dialogue from most of the characters, all voiced by the cast of TwinBee Paradise.
  •  Detana TwinBee Yahho! Deluxe Pack, a compilation released on September 29, 1995 in Japan for the PlayStation and Sega Saturn. It contains Detana!! TwinBee and TwinBee Yahho!.
  •  TwinBee PARADISE in Donburishima (ツインビーPARADISE in どんぶり島Tsuinbī Paradaisu in Donburishima?), released on February 26, 1998: More than a game, this is a CD-ROM with accessories inspired by the series (as a screensaver, etc.) for Windows 95.
  •  TwinBee RPG, released on April 3, 1998: Featuring 3D graphics and made for the PlayStation, this simplistic role playing game, set in the complete universe of the series, was the last stand-alone retail release in the series.
  •  Pastel Jan (パステルじゃん?), released on 2002: A rock-paper-scissors video game for mobile phones.
  •  Konami Suzume 〜 TwinBee Taisen-ban 〜  (コナミ雀〜ツインビー対戦版〜?), released on May 6, 2003: A mobile title that is part of Konami Taisen Colosseum (コナミ雀〜ツインビー対戦版〜?)
  •  TwinBee Dungeon, released on May 14, 2004: A roguelike dungeon RPG for cell phones themed on TwinBee universe which is part of the Mystery Dungeon series.
  •  TwinBee Portable, released on January 25, 2007 (Japan): A PSP compilation featuring TwinBeeDetana!! TwinBeePop'n TwinBeeTwinBee Yahho!, and a remake of the Game Boy game TwinBee Da!. 
  • TwinBee JG Pachisuro, released in September, 2007 (Japan): A TwinBee themed pachislot machine released by KPE. The machine is based onTwinBee Yahho! world.
  •  Line GoGo! TwinBee, released on May 20, 2013, is a classic TwinBee shooter for iOS and Android developed by NAVER JAPAN and distributed by LINE GAME (LINE Corporation). 

Cancelled gamesEdit

  •  TwinBee Miracle (PlayStation), 1996.

Pages in category "TwinBee Series"

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.